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The soundtrack was great, fitting of the crime-themed tone of the game.
#Sleeping dogs definitive edition metacritic full#
The voice-work was exceptional and full of commendable performances, Will Yun Lee delivers a strong and emotional performance as Wei. Overall, the game ran smooth on the PS4, despite some frame-rate issues and a crash. The improved lighting effects was great, as Hong Kong looks livelier than ever. Sleeping Dogs looks decent for a last-gen game and the remaster does a fine job of polishing up the character models and backgrounds. It does a poor job of following the player. The camera system takes the cake as it's clunky, with it going off-center and adjusting it is a distraction during missions. That being said, there were a few notable issues that held the game back, mainly technical issues and glitches. The definitive edition also includes the previously released DLCs, a vampire-themed adventure, story-extending chapter, and a martial arts tournament, with each packing an hour worth of content each. Sleeping Dogs took me around 23 hours to beat, though if you plan to fully 100% the game like I did, then that's another 10 hours. The latter of which was a lot of fun, as driving mechanic was decent and races get progressively tricky the more you unlock faster cars and bikes. There's a lot to do in terms of activities like singing karaoke in clubs, taking on side-missions, dabbling in the game's brief dating quests, gambling via chicken fights, and winning street races. That and the overall sense of traffic keeps the city from feeling empty. The game's Hong Kong comes to life as it's bustling with residents who'll react to your activities, offer to sell you pork buns, and even sell you accessories for your apartment. Moreover, your performance in levels impacts the amount of cop and triad experience you get. On the other hand, completing favors for random NPCs will increase your Face level, granting you bonuses like buying more expensive cars and clothing. Completing cop missions like stopping shoot-outs will reward you with cop experience that grant you perks such as stealing a vehicle without attracting police attention whereas playing violently by breaking enemies' legs and finishing them off will net you triad experience, which include boosts such as added damage from melee weapons. The game features some RPG elements in the form of Cop, Triad, and Face levels. It's an overall linear design but the game does spice things up as in the police officer missions, where you'll be hacking security cameras and planting bugs in rooms to get dirt on targets. Missions follow the standard genre tropes such as the obligatory tailing the target, chasing a running guy, and protecting a car from enemy damage. Though I wish the rest of the cast could've benefited from some fleshing out via more missions with them, as the game tries to make you care a lot about them. The side-characters were great, notably Wei's childhood best friend, Jackie. I especially enjoyed the interactions with his superiors at the police force, as you clearly see him becoming disturbed the more the mission becomes personal.
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Without spoiling much, the story kept me glued to my seat, eagerly awaiting how things can go even worse for Wei- whose easily the most relatable and best written character in the game. And throughout the story, Wei will be at odds with his mission and himself as both a cop and gang member. However, Wei's rising triad status soon clashes with his duty as a police officer, as he finds himself becoming attached to the group. He quickly rises through the ranks, proving himself and befriending its members along the way. You take the role of an undercover cop named Wei Shen, as he must infiltrate an infamous Chinese triad known as the Sun On Yee, in hopes of bringing the organization down from the inside. I initially thought Sleeping Dogs was your standard, generic open-world game but I quickly changed my tone, and here's why!
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Thankfully, the game saw a second light in the form of a remaster that polishes the original game for current systems. Following the adventure of an undercover cop who joins the ranks of a bloody triad, the game also packed a great story. Still, Sleeping Dogs is one of my favorite open-world games in recent years, with it bringing some fresh new features to the genre. Though sadly, publisher Square Enix saw its modest success as a failure compared to the juggernaut that is Grand Theft Auto. I say that despite the game selling over 1.5 million copies and scoring favorable reviews. Sleeping Dogs has to be one of the most underrated games to come out last-gen.
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